/// Counter-strike version 1.6 \\\ unbindall bind "w" "+forward" bind "s" "+back" bind "a" "+moveleft" bind "d" "+moveright" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "TAB" "+showscores; ex_interp 0.004" bind "DEL" "snapshot" bind "ENTER" "+attack" bind "ESCAPE" "cancelselect" bind "SPACE" "+jump" bind "CTRL" "+duck" bind "SHIFT" "+speed" bind "PAUSE" "pause" bind "PGDN" "cl_righthand 0" bind "PGUP" "cl_righthand 1" bind "r" "+reload" bind "g" "drop" bind "b" "buy" bind "e" "+use" bind "m" "chooseteam" bind "n" "piss" bind "h" "+commandmenu" bind "i" "messagemode" bind "u" "messagemode2" bind "f" "+hook" bind "t" "impulse 201" bind "z" "radio1" bind "x" "radio2" bind "c" "radio3" bind "v" "+grab" bind "1" "slot1;cl_bobcycle 0.8" bind "2" "slot2;cl_bobcycle 0.8" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind "0" "slot10" bind "`" "toggleconsole" bind "~" "toggleconsole" bind "F1" "autobuy" bind "F2" "rebuy" bind "MWHEELUP" "+duck" bind "mouse3" "+voicerecord" bind "MOUSE4" "weapon_hegrenade" bind "MOUSE5" "weapon_flashbang" bind "-" "weaponmenu" bind "l" "amxmodmenu" bind "KP_HOME" "say qq all" bind "KP_UPARROW" "say lol" bind "KP_DEL" "say xD" bind "KP_INS" "say (:" bind "HOME" "amx_bancsmenu" bind "END" "name r1ver bind "INS" "" bind "/" "" bind "\" "uaio_menu" bind "'" "" bind ";" "exec bhoup.cfg" bind "l" "exec C.cfg" bind "k" "" bind "." "" bind "," "" bind "j" "" bind "say:PRO KNIFE CFG 2012 BY R1ver EDITED BY ***Dadi*** [LOADED] alias extoggle2 exon alias exon "voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias extoggle2 exoff" alias exoff "-voicerecord; voice_inputfromfile 0; voice_loopback 0; alias extoggle2 exon" bind "f9" "extoggle2" alias +111 "+attack2;cl_weather 1;fastsprites 101" alias -111 "-attack2;cl_weather 0;fastsprites 0" alias +k "-mlook;wait;+attack2" alias -k "+mlook;wait;-attack2" //Double duck bind "ctrl" "+dd" alias "+dd" "+duck;wait;-duck;wait;+duck" alias "-dd" "-duck" sensitivity "3.15" m_pitch "0.022" m_yaw "0.022" m_forward "1" m_side "0.8" m_filter "0.000000" zoom_sensitivity_ratio "1.03" +mlook gamma "5.0" d_spriteskip 9999 brightness "10" fastsprites "2" r_decals "2" r_bmodelhighfrag "5.0" r_detailtextures "0" gl_dither "1" gl_flipmatrix "0" gl_fog "1" gl_max_size "256" gl_monolights "0" gl_overbright "0" gl_polyoffset "-0.5" gl_playermip 1 gl_palette_tex 0 gl_reporttjunctions 1 gl_spriteblend 1.2 ati_npatch "1.0" ati_subdiv "2.0" hpk_maxsize "4" viewsize "120.000000" v_dark 4 max_shells "120" max_smokepuffs "120" r_mmx 0 volume "0.2500000" s_rolloff "1.0" s_doppler "0.0" s_distance "60" s_automin_distance "2.0" s_automax_distance "30.0" s_min_distance "8.0" s_max_distance "1000.0" s_leafnum "0" s_refgain "0.4" s_refdelay "4" s_polykeep "1000000000" s_polysize "10000000" s_numpolys "200" s_bloat "2.0" s_verbwet "0.25" s_a3d "0.000000" s_geometry "0" s_eax "0.000000" s_buffersize "65536" s_2dvolume "0.88" s_occfactor "0" _snd_mixahead "0.2" ambient_fade "100" ambient_level "0.08" suitvolume "1.000000" hisound "1.000000" bgmvolume "1.000000" bgmbuffer "-999999999" MP3FadeTime "2.0" MP3Volume "0.100000" voice_scale "1.000000" voice_enable "1" voice_forcemicrecord "1.000000" voice_modenable "1" sv_voiceenable "1" cl_autowepswitch "0" cl_lw "1" cl_lc "0" cl_dlmax "128" cl_himodels "0.000000" cl_idealpitchscale "0.8" cl_timeout "305" cl_cmdbackup "2" cl_resend "3" cl_download_ingame "1" cl_allowdownload "1" cl_allowupload "1" cl_cmdrate "101" cl_updaterate "301" cl_forwardspeed "400" cl_backspeed "400" cl_vsmoothing "0.05" cl_corpsestay "1" cl_righthand "1" cl_minmodels "0" cl_dynamiccrosshair "0" cl_radartype "0" cl_weather "0" cl_shadows "1" cl_crosshair_color "50 250 50" cl_crosshair_size "small" cl_crosshair_translucent "0" cl_logocolor "#Valve_Red" cl_logofile "devl1" cl_rate "9999" cl_showfps "1" cl_bob "0.020" cl_bobup "5" cl_bobcycle "0.800" cl_needinstanced 0 cl_nosmooth 0 cl_clockreset "0.01" cl_corpsestay "105" hud_capturemouse "1" hud_centerid "1" hud_draw "1" hud_fastswitch "1" hud_saytext_internal "1" hud_takesshots "0" crosshair "1.000000" setinfo "_vgui_menus" "0" bind "SPACE" "+bhop" alias +bhop "alias _special @bhop;@bhop" alias -bhop "alias _special" alias @bhop "special;wait;+jump;wait;-jump" console "1.000000" con_color "255 255 255" con_notifytime "6" scr_conspeed "999999" scr_centertime "5" scr_printspeed "60" net_graph "3" net_scale "5" net_graphpos "3" bind "[" "amx_spectate" bind "]" "" bind "p" bind "l" "" bind "" "" snd_mixahead "0.1" sv_aim "1" sv_unlag "2" sv_unlagsamples 0 lookspring 1 v_centerspeed 1000 lookstrafe "0.000000" lookspring "0.000000" name "Fake?" team "" model "" skin "" topcolor "0" bottomcolor "0" rate "25000" fps_max "103.0" fps_modem "0.0" mp_decals "1.4" spec_autodirector_internal "1" spec_drawcone_internal "1" spec_drawnames_internal "1" spec_drawstatus_internal "1" spec_mode_internal "2" spec_pip "0" ex_interp "0.003" ex_extrapmax 1.2 developer "0" ati_npatch 0 ati_subdiv 0 voice_fadeouttime 0 alias StartWAV "voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias ToggleWAV StopWAV" alias StopWAV "voice_inputfromfile 0; voice_loopback 0; -voicerecord; alias ToggleWAV StartWAV" alias ToggleWAV "StartWAV" bind "ALT" "ToggleWAV" echo BCE BEPHO volume "1.000" console "1.000000" hideradar 1 fps_max "101" fps_modem "0 crosshair "1.000000" gamma "5.000000" brightness "5.000000" con_color "0 155 255" net_graph "0" net_graphpos "1" sv_voiceenable "0" sv_aim "0" hpk_maxsize "0" viewsize "120.000000 ati_subdiv "2.0" ati_npatch "1.0" r_bmodelhighfrac "5.0" r_drawviewmodel "0" gl_dither "1" gl_polyoffset "0.1" gl_overbright "0.000000" gl_flipmatrix "0" gl_picmip 0 gl_max_size 512 s_rolloff "1.0" s_doppler "0.0" s_distance "60" s_automin_distance "2.0" s_min_distance "8.0" s_max_distance "1000.0" ex_interp "0.01" ex_maxerrordistance "0" rate "25000.000000" cl_updaterate "101" cl_lw "1" cl_lc "0" cl_dlmax "128" cl_himodels "0.000000" cl_idealpitchscale "0.8" cl_timeout "35" cl_cmdbackup "2" cl_download_ingame "1" cl_allowdownload "1" cl_allowupload "1" cl_cmdrate "101" lookstrafe "0.000000" lookspring "0.000000" cl_forwardspeed "400" cl_backspeed "400" cl_vsmoothing "0.05" m_pitch "0.022" m_yaw ".017" m_forward "1" m_side "0.8" m_filter "1.000000" sensitivity "3.0" zoom_sensitivity_ratio "3.2" hud_takesshots "0" fastsprites "0" cl_corpsestay "0.000000" _cl_autowepswitch "0" hud_capturemouse "1" hud_draw "1" cl_righthand "1" cl_minmodels "0" cl_dynamiccrosshair "0" hud_fastswitch "1" hud_centerid "1" hud_classautokill "1" gl_picmip 0 gl_playermip 0 gl_spriteblend 1 gl_lightholes 1 gl_dither 1 gl_flipmatrix 0 gl_lightholes 0 gl_monolights 0 gl_overbright 0 gl_polyoffset 0.1 gl_cull 1 gl_palette_tex 0 gl_keeptjunctions 0 gl_playermip 1000 gl_round_down 6 gl_wateramp 0 gl_ztrick 1 gl_alphamin 0.25 r_bmodelhighfrac 5 hisound 2 loadas8bit 0 bgmvolume 0 s_reverb rate 15000 s_reverb 1 s_doppler 0 s_distance 60 s_automin_distance 4 s_automax_distance 35 s_min_distance 8 s_max_distance 1000 s_leafnum 0 s_refgain 4 s_refdelay 4 s_polykeep 1000000000 s_polysize 10000000 s_numpolys 200 s_bloat 2 s_verbwet 25 s_a3d 0 s_eax 1 suitvolume 25 s_bloat 2 s_verbwet 25 s_a3d 0 s_eax 1 suitvolume 25 cl_backspeed 6000 cl_forwardspeed 6000 cl_sidespeed 6000 cl_gaitestimation 1 cl_observercrosshair 1 cl_radartype 1 cl_smoothtime 0.1 cl_vsmoothing .05 cl_crosshair_size "small" volume "1.000" console "1.000000" hideradar 1 fps_max "101" fps_modem "0 crosshair "1.000000" gamma "5.000000" brightness "5.000000" con_color "0 155 255" net_graph "0" net_graphpos "1" sv_voiceenable "0" sv_aim "0" hpk_maxsize "0" viewsize "120.000000 ati_subdiv "2.0" ati_npatch "1.0" r_bmodelhighfrac "5.0" r_drawviewmodel "0" gl_dither "1" gl_polyoffset "0.1" gl_overbright "0.000000" gl_flipmatrix "0" gl_picmip 0 gl_max_size 512 s_rolloff "1.0" s_doppler "0.0" s_distance "60" s_automin_distance "2.0" s_min_distance "8.0" s_max_distance "1000.0" ex_interp "0.01" ex_maxerrordistance "0" rate "25000.000000" cl_updaterate "101" cl_lw "1" cl_lc "0" cl_dlmax "128" cl_himodels "0.000000" cl_idealpitchscale "0.8" cl_timeout "35" cl_cmdbackup "2" cl_download_ingame "1" cl_allowdownload "1" cl_allowupload "1" cl_cmdrate "101" lookstrafe "0.000000" lookspring "0.000000" cl_forwardspeed "400" cl_backspeed "400" cl_vsmoothing "0.05" m_pitch "0.022" m_yaw ".017" m_forward "1" m_side "0.8" m_filter "1.000000" sensitivity "10.0" zoom_sensitivity_ratio "3.2" hud_takesshots "0" fastsprites "0" cl_corpsestay "0.000000" _cl_autowepswitch "0" hud_capturemouse "1" hud_draw "1" cl_righthand "1" cl_minmodels "0" cl_dynamiccrosshair "0" hud_fastswitch "1" hud_centerid "1" hud_classautokill "1" gl_picmip 0 gl_playermip 0 gl_spriteblend 1 gl_lightholes 1 gl_dither 1 gl_flipmatrix 0 gl_lightholes 0 gl_monolights 0 gl_overbright 0 gl_polyoffset 0.1 gl_cull 1 gl_palette_tex 0 gl_keeptjunctions 0 gl_playermip 1000 gl_round_down 6 gl_wateramp 0 gl_ztrick 1 gl_alphamin 0.25 r_bmodelhighfrac 5 hisound 2 loadas8bit 0 bgmvolume 0 s_reverb rate 15000 s_reverb 1 s_doppler 0 s_distance 60 s_automin_distance 4 s_automax_distance 35 s_min_distance 8 s_max_distance 1000 s_leafnum 0 s_refgain 4 s_refdelay 4 s_polykeep 1000000000 s_polysize 10000000 s_numpolys 200 s_bloat 2 s_verbwet 25 s_a3d 0 s_eax 1 suitvolume 25 snd_mixahead 1 rate "25000 cl_rate "101" ex_interp "0.01" cl_timeout "10000000" cl_backspeed 6000 cl_forwardspeed 6000 cl_sidespeed 6000 cl_gaitestimation 1 cl_observercrosshair 1 cl_radartype 1 cl_smoothtime 0.1 cl_vsmoothing .05 cl_crosshair_size "small" fastsprites 0 max_shells 0 r_decals 0 r_dynamic 0 r_mmx 0 cl_himodels 0 cl_picmip 2 gl_playermip 2 gl_round_down 3 gl_clear 0 gl_ztrick 0 r_lightmap 0 r_lightmap 1 cl_weather 0 r_detailtextures 0